<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Prompt工程 on 硅基 AGI · 智能体学习与测评</title><link>https://guijiagi.com/categories/prompt%E5%B7%A5%E7%A8%8B/</link><description>Recent content in Prompt工程 on 硅基 AGI · 智能体学习与测评</description><generator>Hugo</generator><language>zh-cn</language><copyright>本站内容采用 CC BY-NC-SA 4.0 国际许可协议授权</copyright><lastBuildDate>Thu, 16 Jul 2026 11:32:00 +0800</lastBuildDate><atom:link href="https://guijiagi.com/categories/prompt%E5%B7%A5%E7%A8%8B/index.xml" rel="self" type="application/rss+xml"/><item><title>AI系统提示词工程：设计Agent的系统人格</title><link>https://guijiagi.com/posts/b1-3a10a3e6/</link><pubDate>Thu, 16 Jul 2026 11:32:00 +0800</pubDate><guid>https://guijiagi.com/posts/b1-3a10a3e6/</guid><description>深入探讨AI Agent系统提示词的设计原则与高级技巧，构建有个性、有能力的智能体人格</description></item><item><title>Prompt工程的科学方法论：从经验到系统化</title><link>https://guijiagi.com/posts/b1-82eeb3fa/</link><pubDate>Thu, 16 Jul 2026 11:14:00 +0800</pubDate><guid>https://guijiagi.com/posts/b1-82eeb3fa/</guid><description>系统化讲解Prompt工程的科学方法，涵盖结构化Prompt设计、Few-Shot策略、思维链推理等核心技巧</description></item><item><title>Prompt工程进阶：思维链、自一致性与推理增强技术</title><link>https://guijiagi.com/posts/b2-337d8871/</link><pubDate>Thu, 16 Jul 2026 10:12:00 +0800</pubDate><guid>https://guijiagi.com/posts/b2-337d8871/</guid><description>从CoT到ToT再到GoT，系统梳理提示工程中的推理增强技术栈及其适用场景</description></item><item><title>从Zero-shot到Few-shot：提示工程的进化</title><link>https://guijiagi.com/posts/article-30/</link><pubDate>Sun, 12 Jul 2026 21:50:00 +0800</pubDate><guid>https://guijiagi.com/posts/article-30/</guid><description>提示工程从零样本到少样本再到思维链的演进历程与最佳实践</description></item><item><title>从Zero-shot到Few-shot：提示工程的进化</title><link>https://guijiagi.com/posts/b2-fdd58cfb/</link><pubDate>Sun, 12 Jul 2026 21:50:00 +0800</pubDate><guid>https://guijiagi.com/posts/b2-fdd58cfb/</guid><description>提示工程从零样本到少样本再到思维链的演进历程与最佳实践</description></item><item><title>Prompt工程进阶：思维链到思维树的演进</title><link>https://guijiagi.com/posts/article-18/</link><pubDate>Sun, 12 Jul 2026 19:50:00 +0800</pubDate><guid>https://guijiagi.com/posts/article-18/</guid><description>从CoT到ToT再到GoT，系统梳理Prompt工程中思维结构化的技术演进和实践方法</description></item><item><title>Prompt工程进阶：思维链到思维树的演进</title><link>https://guijiagi.com/posts/b2-e84f5637/</link><pubDate>Sun, 12 Jul 2026 19:50:00 +0800</pubDate><guid>https://guijiagi.com/posts/b2-e84f5637/</guid><description>从CoT到ToT再到GoT，系统梳理Prompt工程中思维结构化的技术演进和实践方法</description></item><item><title>创意提示模式：激发AI的创造力</title><link>https://guijiagi.com/posts/creative-prompt-patterns/</link><pubDate>Thu, 02 Jul 2026 11:14:00 +0800</pubDate><guid>https://guijiagi.com/posts/creative-prompt-patterns/</guid><description>2026年创意提示工程技术，激发LLM在写作、设计、头脑风暴等创意任务中的表现</description></item><item><title>推理增强提示技术：让AI的推理更深入</title><link>https://guijiagi.com/posts/reasoning-prompt-techniques/</link><pubDate>Thu, 02 Jul 2026 11:13:00 +0800</pubDate><guid>https://guijiagi.com/posts/reasoning-prompt-techniques/</guid><description>2026年推理增强提示技术全面指南，覆盖Self-Consistency、ToT、ReAct等进阶技巧</description></item><item><title>提示模板复用策略：构建可复用的提示库</title><link>https://guijiagi.com/posts/prompt-template-reuse/</link><pubDate>Thu, 02 Jul 2026 11:12:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-template-reuse/</guid><description>2026年提示模板复用与管理系统，提升提示工程效率</description></item><item><title>提示测试方法论：如何科学评估提示效果</title><link>https://guijiagi.com/posts/prompt-testing-methodology/</link><pubDate>Thu, 02 Jul 2026 11:11:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-testing-methodology/</guid><description>2026年提示工程测试方法学，系统化评估和优化提示效果</description></item><item><title>系统提示设计2026：打造AI的灵魂</title><link>https://guijiagi.com/posts/system-prompt-design-2026/</link><pubDate>Thu, 02 Jul 2026 11:10:00 +0800</pubDate><guid>https://guijiagi.com/posts/system-prompt-design-2026/</guid><description>2026年系统提示（System Prompt）设计最佳实践，定义AI的角色、行为和边界</description></item><item><title>多轮对话提示优化：让AI记住上下文</title><link>https://guijiagi.com/posts/multi-turn-prompt-optimization/</link><pubDate>Thu, 02 Jul 2026 11:09:00 +0800</pubDate><guid>https://guijiagi.com/posts/multi-turn-prompt-optimization/</guid><description>2026年多轮对话提示工程技术，优化上下文管理与对话连贯性</description></item><item><title>防注入提示设计：守护AI应用的安全边界</title><link>https://guijiagi.com/posts/prompt-injection-defense-prompt/</link><pubDate>Thu, 02 Jul 2026 11:08:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-injection-defense-prompt/</guid><description>2026年提示注入攻击防御技术指南，保护AI应用免受恶意提示攻击</description></item><item><title>结构化提示工程：让AI的输出可控可解析</title><link>https://guijiagi.com/posts/structured-prompt-engineering/</link><pubDate>Thu, 02 Jul 2026 11:07:00 +0800</pubDate><guid>https://guijiagi.com/posts/structured-prompt-engineering/</guid><description>结构化提示工程技术指南，确保LLM输出格式可控、可解析、可验证</description></item><item><title>少样本提示2026最佳实践：用更少样本学更多</title><link>https://guijiagi.com/posts/few-shot-prompting-2026/</link><pubDate>Thu, 02 Jul 2026 11:06:00 +0800</pubDate><guid>https://guijiagi.com/posts/few-shot-prompting-2026/</guid><description>2026年少样本提示（Few-Shot Prompting）最新技术与应用场景指南</description></item><item><title>思维链2026进阶技巧：让AI真正学会思考</title><link>https://guijiagi.com/posts/chain-of-thought-2026-advanced/</link><pubDate>Thu, 02 Jul 2026 11:05:00 +0800</pubDate><guid>https://guijiagi.com/posts/chain-of-thought-2026-advanced/</guid><description>2026年思维链（Chain-of-Thought）提示工程进阶技巧与最佳实践</description></item><item><title>System Prompt设计原则：从角色设定到行为约束</title><link>https://guijiagi.com/posts/system-prompt-design-principles/</link><pubDate>Tue, 30 Jun 2026 11:20:00 +0800</pubDate><guid>https://guijiagi.com/posts/system-prompt-design-principles/</guid><description>深入探讨System Prompt的设计原则与最佳实践，涵盖角色设定、行为约束、安全规则、输出格式等核心要素的工程化设计</description></item><item><title>Prompt安全加固：防注入、防泄露、防操纵</title><link>https://guijiagi.com/posts/prompt-security-hardening-injection-leak-manipulation/</link><pubDate>Tue, 30 Jun 2026 11:15:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-security-hardening-injection-leak-manipulation/</guid><description>系统介绍Prompt安全加固的完整方案，覆盖防注入、防System Prompt泄露、防用户操纵三大核心领域，提供工程化实现</description></item><item><title>多语言Prompt工程：中文Prompt的特殊技巧</title><link>https://guijiagi.com/posts/multilingual-prompt-engineering-chinese/</link><pubDate>Tue, 30 Jun 2026 11:10:00 +0800</pubDate><guid>https://guijiagi.com/posts/multilingual-prompt-engineering-chinese/</guid><description>深入探讨多语言Prompt工程的挑战与技巧，重点关注中文Prompt的特殊处理方法，包括语义差异、文化适配与混合语言策略</description></item><item><title>Prompt版本控制与A/B测试：数据驱动的Prompt优化</title><link>https://guijiagi.com/posts/prompt-version-control-ab-testing/</link><pubDate>Tue, 30 Jun 2026 11:05:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-version-control-ab-testing/</guid><description>详细介绍如何对Prompt实施版本控制与A/B测试，建立数据驱动的Prompt优化流程，包含统计方法与工程实现</description></item><item><title>Prompt模板管理：企业级Prompt工程实践</title><link>https://guijiagi.com/posts/prompt-template-management-enterprise/</link><pubDate>Tue, 30 Jun 2026 11:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-template-management-enterprise/</guid><description>系统介绍企业级Prompt模板管理方案，涵盖模板设计、版本控制、权限管理、性能监控等核心实践</description></item><item><title>Few-shot Prompting 2026：示例选择与排列优化</title><link>https://guijiagi.com/posts/few-shot-prompting-2026-example-selection/</link><pubDate>Tue, 30 Jun 2026 10:55:00 +0800</pubDate><guid>https://guijiagi.com/posts/few-shot-prompting-2026-example-selection/</guid><description>深入探讨2026年Few-shot Prompting的最佳实践，涵盖示例选择算法、排列优化策略、跨语言Few-shot等进阶技术</description></item><item><title>结构化输出技术：从JSON Mode到Function Calling</title><link>https://guijiagi.com/posts/structured-output-json-mode-to-function-calling/</link><pubDate>Tue, 30 Jun 2026 10:50:00 +0800</pubDate><guid>https://guijiagi.com/posts/structured-output-json-mode-to-function-calling/</guid><description>全面介绍2026年LLM结构化输出技术，包括JSON Mode、Function Calling、Constrained Decoding等方案及其实际应用</description></item><item><title>Prompt工程进阶：Chain-of-Thought的变体与实践</title><link>https://guijiagi.com/posts/prompt-engineering-cot-variants/</link><pubDate>Tue, 30 Jun 2026 10:45:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-engineering-cot-variants/</guid><description>深入讲解Chain-of-Thought的各种变体，包括CoT、CoT-SC、ToT、GoT等，以及2026年最新实践技巧与代码实现</description></item><item><title>Prompt工程2026：从基础技巧到企业级应用</title><link>https://guijiagi.com/posts/prompt-engineering-2026/</link><pubDate>Tue, 30 Jun 2026 09:10:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-engineering-2026/</guid><description>2026年Prompt工程全景指南：从基础技巧到结构化Prompt、多模态Prompt、Agent Prompt、企业级Prompt管理系统</description></item><item><title>Prompt 压缩技术：让上下文窗口利用率提升 50%</title><link>https://guijiagi.com/posts/prompt-compression-techniques/</link><pubDate>Sun, 28 Jun 2026 10:45:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-compression-techniques/</guid><description>2026年Prompt压缩技术全景：从符号化压缩到语义压缩的最新方法与工程实现</description></item><item><title>Few-Shot Prompt 优化：示例选择的算法化方法</title><link>https://guijiagi.com/posts/few-shot-prompt-optimization/</link><pubDate>Sun, 28 Jun 2026 10:40:00 +0800</pubDate><guid>https://guijiagi.com/posts/few-shot-prompt-optimization/</guid><description>从人工选择到算法化选择：Few-Shot Prompt示例选择的最新方法与实现</description></item><item><title>Prompt 版本管理平台搭建：Git for Prompts</title><link>https://guijiagi.com/posts/prompt-version-management-platform/</link><pubDate>Sun, 28 Jun 2026 10:35:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-version-management-platform/</guid><description>从零搭建Prompt版本管理平台：版本控制、A/B测试、灰度发布与回滚机制</description></item><item><title>多语言 Prompt 工程：跨语言场景的最佳实践</title><link>https://guijiagi.com/posts/multilingual-prompt-engineering/</link><pubDate>Sun, 28 Jun 2026 10:30:00 +0800</pubDate><guid>https://guijiagi.com/posts/multilingual-prompt-engineering/</guid><description>多语言Prompt工程的系统方法论：从语言选择、跨语言一致性到文化适配的完整指南</description></item><item><title>System Prompt 设计方法论：角色/约束/知识的系统化构建</title><link>https://guijiagi.com/posts/system-prompt-design-methodology/</link><pubDate>Sun, 28 Jun 2026 10:15:00 +0800</pubDate><guid>https://guijiagi.com/posts/system-prompt-design-methodology/</guid><description>系统化System Prompt设计方法论：从角色定义、约束设定到知识注入的完整框架</description></item><item><title>结构化输出 Prompt 设计：让 LLM 稳定输出 JSON 的方法</title><link>https://guijiagi.com/posts/structured-output-prompt-design/</link><pubDate>Sun, 28 Jun 2026 10:10:00 +0800</pubDate><guid>https://guijiagi.com/posts/structured-output-prompt-design/</guid><description>2026年让大模型稳定输出结构化数据的完整方案：从 Prompt 设计到约束解码的工程实践</description></item><item><title>Chain-of-Thought 进阶：Tree-of-Thought 与 Graph-of-Thought</title><link>https://guijiagi.com/posts/chain-of-thought-advanced-tot-got/</link><pubDate>Sun, 28 Jun 2026 10:05:00 +0800</pubDate><guid>https://guijiagi.com/posts/chain-of-thought-advanced-tot-got/</guid><description>深入解析 CoT 的进化路线——Tree-of-Thought 与 Graph-of-Thought 推理框架，附代码实现与效果对比</description></item><item><title>Prompt 工程 2026 最新实践：从技巧到工程化体系</title><link>https://guijiagi.com/posts/prompt-engineering-2026-practices/</link><pubDate>Sun, 28 Jun 2026 10:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-engineering-2026-practices/</guid><description>2026年Prompt工程已从个人技巧发展为系统化工程体系，本文全面梳理从设计、测试、版本管理到监控的完整流程</description></item><item><title>Chain-of-Thought提示工程进阶</title><link>https://guijiagi.com/posts/chain-of-thought-advanced/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/chain-of-thought-advanced/</guid><description>从基础CoT到高级变体的全面指南，掌握思维链提示工程的进阶技巧</description></item><item><title>Chain-of-Thought提示工程进阶</title><link>https://guijiagi.com/posts/cot-prompting-advanced/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/cot-prompting-advanced/</guid><description>Chain-of-Thought提示工程进阶</description></item><item><title>Few-Shot Prompting最佳实践</title><link>https://guijiagi.com/posts/few-shot-prompting-best-practices/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/few-shot-prompting-best-practices/</guid><description>从示例选择到格式优化的Few-Shot Prompting全面实践指南</description></item><item><title>Prompt版本管理实践</title><link>https://guijiagi.com/posts/prompt-version-management/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-version-management/</guid><description>将Prompt纳入版本管理的工程实践，从Git工作流到自动化测试的完整方案</description></item><item><title>Prompt模板管理系统设计</title><link>https://guijiagi.com/posts/prompt-template-management-system/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-template-management-system/</guid><description>构建可扩展的Prompt模板管理系统，实现Prompt的版本化、参数化和可观测管理</description></item><item><title>Prompt模板管理系统设计</title><link>https://guijiagi.com/posts/prompt-template-management/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-template-management/</guid><description>Prompt模板管理系统设计</description></item><item><title>Prompt压缩技术</title><link>https://guijiagi.com/posts/prompt-compression/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-compression/</guid><description>Prompt压缩技术</description></item><item><title>ReAct Prompting实战</title><link>https://guijiagi.com/posts/react-prompting-practice/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/react-prompting-practice/</guid><description>ReAct（Reasoning and Acting）提示框架的原理、模板与工程实践</description></item><item><title>多轮对话Prompt优化策略</title><link>https://guijiagi.com/posts/multi-turn-dialogue-optimization/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/multi-turn-dialogue-optimization/</guid><description>多轮对话场景下的Prompt优化策略，解决上下文管理、话题漂移和一致性挑战</description></item><item><title>多轮对话Prompt优化策略</title><link>https://guijiagi.com/posts/multiturn-prompt-optimization/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/multiturn-prompt-optimization/</guid><description>多轮对话Prompt优化策略</description></item><item><title>结构化Prompt设计模式</title><link>https://guijiagi.com/posts/structured-prompt-design-patterns/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/structured-prompt-design-patterns/</guid><description>系统化Prompt设计模式，从角色定义到输出控制的工程化方法论</description></item><item><title>思维链变体对比分析</title><link>https://guijiagi.com/posts/cot-variants-comparison/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/cot-variants-comparison/</guid><description>Zero-shot CoT、Few-shot CoT、Auto-CoT等思维链变体的深度对比与选型指南</description></item><item><title>系统Prompt安全加固指南</title><link>https://guijiagi.com/posts/system-prompt-security-hardening/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/system-prompt-security-hardening/</guid><description>系统Prompt的安全加固方法，防止信息泄露和注入攻击的实战指南</description></item><item><title>系统Prompt安全加固指南</title><link>https://guijiagi.com/posts/system-prompt-security/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/system-prompt-security/</guid><description>系统Prompt安全加固指南</description></item><item><title>自我一致性Self-Consistency技巧</title><link>https://guijiagi.com/posts/self-consistency-prompting/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/self-consistency-prompting/</guid><description>自我一致性Self-Consistency技巧</description></item><item><title>自我一致性Self-Consistency技巧</title><link>https://guijiagi.com/posts/self-consistency-technique/</link><pubDate>Sat, 27 Jun 2026 15:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/self-consistency-technique/</guid><description>Self-Consistency技巧的原理、实现与优化策略，提升推理可靠性的利器</description></item><item><title>Prompt 迭代优化：从经验到工程化</title><link>https://guijiagi.com/posts/agent-prompt-iteration/</link><pubDate>Fri, 26 Jun 2026 14:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/agent-prompt-iteration/</guid><description>将 Prompt 优化从手工试错提升为系统工程化流程，涵盖版本管理、A/B 测试、评估闭环与自动化迭代</description></item><item><title>Prompt 链式设计：从简单到复杂的推理阶梯</title><link>https://guijiagi.com/posts/prompt-chain-design/</link><pubDate>Fri, 26 Jun 2026 14:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-chain-design/</guid><description>系统讲解 Prompt 链式设计的原理、模式与工程实践，构建从简单推理到复杂任务分解的完整方法论</description></item><item><title>Advanced Prompt Techniques：进阶提示工程技术与实战</title><link>https://guijiagi.com/posts/advanced-prompt-techniques/</link><pubDate>Thu, 25 Jun 2026 12:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/advanced-prompt-techniques/</guid><description>深度探讨提示工程中的高阶技术，包括 Expert Prompting、Contrastive、Meta Prompting 等前沿方法。</description></item><item><title>Chain of Thought 精通：从零到推理增强</title><link>https://guijiagi.com/posts/chain-of-thought-mastery/</link><pubDate>Thu, 25 Jun 2026 12:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/chain-of-thought-mastery/</guid><description>深入解析 Chain of Thought 提示技术，从基础概念到高级变体，全面掌握 CoT 推理增强的实践方法。</description></item><item><title>Few-shot Prompt Engineering：示例驱动的高效 Prompt 设计</title><link>https://guijiagi.com/posts/few-shot-prompt-engineering/</link><pubDate>Thu, 25 Jun 2026 12:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/few-shot-prompt-engineering/</guid><description>深入探索 Few-shot 提示工程，掌握通过示例驱动大模型行为的技术原理和最佳实践。</description></item><item><title>Output Control &amp; Formatting：精确控制 AI 输出的全面指南</title><link>https://guijiagi.com/posts/output-control-and-formatting/</link><pubDate>Thu, 25 Jun 2026 12:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/output-control-and-formatting/</guid><description>系统掌握大模型输出控制技术，从格式约束到结构化输出，实现 AI 输出的精确管控。</description></item><item><title>Prompt Decomposition：复杂任务的解构艺术</title><link>https://guijiagi.com/posts/prompt-decomposition/</link><pubDate>Thu, 25 Jun 2026 12:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-decomposition/</guid><description>掌握 Prompt 分解技术，将复杂任务拆解为可管理的子任务，提升 AI 输出的质量和可靠性。</description></item><item><title>Prompt Rules &amp; Knowledge：规则约束与知识注入的艺术</title><link>https://guijiagi.com/posts/prompt-rules-and-knowledge/</link><pubDate>Thu, 25 Jun 2026 12:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-rules-and-knowledge/</guid><description>系统性地掌握 Prompt 中规则约束和领域知识注入的技术，构建可靠可控的 AI 应用。</description></item><item><title>Prompt 模板设计：构建可复用的工业级提示模板</title><link>https://guijiagi.com/posts/prompt-templates-design/</link><pubDate>Thu, 25 Jun 2026 12:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-templates-design/</guid><description>系统讲解 Prompt 模板的设计原则、最佳实践和工业级可复用模板系统构建方案。</description></item><item><title>Role Playing &amp; Persona Design：角色扮演与人格设计的 Prompt 艺术</title><link>https://guijiagi.com/posts/role-playing-and-persona-design/</link><pubDate>Thu, 25 Jun 2026 12:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/role-playing-and-persona-design/</guid><description>深入探索 LLM 角色扮演技术，系统掌握人设 Prompt 设计方法，打造个性化的 AI 角色体验。</description></item><item><title>Few-shot Prompting 指南：示例选择的科学与艺术</title><link>https://guijiagi.com/posts/few-shot-prompting-guide/</link><pubDate>Thu, 25 Jun 2026 10:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/few-shot-prompting-guide/</guid><description>深入解析 In-Context Learning 原理、示例数量与选择策略对 LLM 输出质量的影响</description></item><item><title>System Prompt 工程化：角色设定的科学方法</title><link>https://guijiagi.com/posts/system-prompt-engineering/</link><pubDate>Thu, 25 Jun 2026 10:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/system-prompt-engineering/</guid><description>系统讲解 System Prompt 的结构设计、角色定义、约束设定、输出控制、版本管理与 A/B 测试</description></item><item><title>多轮对话 Prompt 设计：保持上下文连贯的秘诀</title><link>https://guijiagi.com/posts/multi-turn-prompt-design/</link><pubDate>Thu, 25 Jun 2026 10:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/multi-turn-prompt-design/</guid><description>系统讲解上下文窗口管理、对话摘要、状态追踪、记忆注入与长对话策略</description></item><item><title>结构化输出 Prompt 技巧：让 LLM 稳定输出 JSON</title><link>https://guijiagi.com/posts/structured-output-prompting/</link><pubDate>Thu, 25 Jun 2026 10:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/structured-output-prompting/</guid><description>系统讲解 JSON Schema 约束、Function Calling、Pydantic 验证、错误修复循环等结构化输出技术</description></item><item><title>ReAct Prompt 模式：推理与行动的交织</title><link>https://guijiagi.com/posts/react-prompt-pattern/</link><pubDate>Wed, 24 Jun 2026 16:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/react-prompt-pattern/</guid><description>深入解析 ReAct 模式的 Thought-Action-Observation 循环、工具调用集成与代码实现</description></item><item><title>Self-Consistency 技巧：多次采样提升推理质量</title><link>https://guijiagi.com/posts/self-consistency-guide/</link><pubDate>Wed, 24 Jun 2026 16:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/self-consistency-guide/</guid><description>深入解析 Self-Consistency 技术，通过多次采样与多数投票显著提升 LLM 推理质量</description></item><item><title>高级 Prompt 链式调用：构建复杂推理流水线</title><link>https://guijiagi.com/posts/prompt-chaining-advanced/</link><pubDate>Wed, 24 Jun 2026 16:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-chaining-advanced/</guid><description>深入探讨 Prompt 链式调用的架构模式，构建可靠的 LLM 推理流水线</description></item><item><title>元提示技术：用 LLM 优化 LLM 的 Prompt</title><link>https://guijiagi.com/posts/meta-prompting-guide/</link><pubDate>Wed, 24 Jun 2026 16:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/meta-prompting-guide/</guid><description>系统介绍 Meta-Prompting 技术，让 LLM 自动优化提示词，从 APE 到 OPRO 到自动进化</description></item><item><title>Few-shot Prompt 设计艺术：示例即编程</title><link>https://guijiagi.com/posts/few-shot-prompt-design/</link><pubDate>Wed, 24 Jun 2026 14:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/few-shot-prompt-design/</guid><description>系统讲解 Few-shot Prompt 设计的原理、示例选择策略、顺序效应、格式设计与 Fine-tune 的边界判断。</description></item><item><title>Prompt 版本管理实践：像代码一样管理 Prompt</title><link>https://guijiagi.com/posts/prompt-version-control/</link><pubDate>Wed, 24 Jun 2026 14:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-version-control/</guid><description>Prompt as Code 理念实践：Git 管理、A/B 测试框架、回归测试、线上监控与 PromptHub/LangSmith 工具链。</description></item><item><title>思维链 Prompt 工程指南：让 LLM 学会一步步思考</title><link>https://guijiagi.com/posts/chain-of-thought-guide/</link><pubDate>Wed, 24 Jun 2026 14:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/chain-of-thought-guide/</guid><description>深入解析思维链（Chain-of-Thought）Prompt 工程技术，涵盖 Zero-shot CoT、Few-shot CoT、Self-Consistency、Tree-of-Thought 与 Graph-of-Thought 的原理、对比与实战。</description></item><item><title>Prompt 工程进阶：从技巧到系统化方法论</title><link>https://guijiagi.com/posts/prompt-engineering-advanced/</link><pubDate>Wed, 24 Jun 2026 10:20:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-engineering-advanced/</guid><description>超越 Few-shot 和 Chain-of-Thought，构建可维护的 Prompt 工程体系</description></item><item><title>Prompt 工程实战：从「求 AI」到「指挥 AI」</title><link>https://guijiagi.com/posts/prompt-engineering-practice/</link><pubDate>Fri, 19 Jun 2026 14:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/prompt-engineering-practice/</guid><description>Prompt 不是「求 AI 帮忙」，而是「指挥 AI 干活」。本文用 20 个真实案例拆解 Prompt 工程的核心技巧。</description></item><item><title>上下文工程：超越 Prompt 的新范式</title><link>https://guijiagi.com/posts/context-engineering/</link><pubDate>Wed, 10 Jun 2026 12:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/context-engineering/</guid><description>Prompt 工程已死，上下文工程当立。当 Agent 需要处理 2M tokens 的上下文时，如何管理注意力分配？</description></item></channel></rss>