<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>机器创造力 on AI 实战派 · 从技术到赚钱</title><link>https://guijiagi.com/tags/%E6%9C%BA%E5%99%A8%E5%88%9B%E9%80%A0%E5%8A%9B/</link><description>Recent content in 机器创造力 on AI 实战派 · 从技术到赚钱</description><generator>Hugo</generator><language>zh-cn</language><copyright>本站内容采用 CC BY-NC-SA 4.0 国际许可协议授权</copyright><lastBuildDate>Sun, 18 Oct 2026 08:30:00 +0800</lastBuildDate><atom:link href="https://guijiagi.com/tags/%E6%9C%BA%E5%99%A8%E5%88%9B%E9%80%A0%E5%8A%9B/index.xml" rel="self" type="application/rss+xml"/><item><title>AI审美是真体验还是风格统计的游戏</title><link>https://guijiagi.com/posts/2026-10-18-15-aesthetic-experience-ai/</link><pubDate>Sun, 18 Oct 2026 08:30:00 +0800</pubDate><guid>https://guijiagi.com/posts/2026-10-18-15-aesthetic-experience-ai/</guid><description>AI能生成被称赞为美的图像和乐曲，可它有没有欣赏美的体验，还是只是在统计人类偏爱分布，本文从审美对象、审美主体与评价回路三个层面拆开这个问题。</description></item></channel></rss>