<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>游戏 on AI 实战派 · 从技术到赚钱</title><link>https://guijiagi.com/tags/%E6%B8%B8%E6%88%8F/</link><description>Recent content in 游戏 on AI 实战派 · 从技术到赚钱</description><generator>Hugo</generator><language>zh-cn</language><copyright>本站内容采用 CC BY-NC-SA 4.0 国际许可协议授权</copyright><lastBuildDate>Sun, 04 Oct 2026 09:00:00 +0800</lastBuildDate><atom:link href="https://guijiagi.com/tags/%E6%B8%B8%E6%88%8F/index.xml" rel="self" type="application/rss+xml"/><item><title>AI游戏NPC：会聊天、会记仇、会背叛</title><link>https://guijiagi.com/posts/2026-10-04-ai-gaming-npc/</link><pubDate>Sun, 04 Oct 2026 09:00:00 +0800</pubDate><guid>https://guijiagi.com/posts/2026-10-04-ai-gaming-npc/</guid><description>游戏角色活了——AI NPC的记忆和情感系统。</description></item></channel></rss>